Friday, August 27, 2010
More on Photo Impressions
It has been while since I wrote about of my photo impression technique. I have been experimenting with a range of the little tweaks available mosaic creator software, that I use. Specifically I am looking for ways to bring the method more closely aligned to how a painter would approach the same picture. I'm also trying to avoid the viewers first reaction being "Oh, that’s just been PhotoShopped”.
This is photo of Thai, a fellow student at the Victorian Artist Society. The photo is definitely not great in a normal portrait sense, her face is cut off, eyes not look at you etc. but I like the composition and her concentration on her painting task. So here is a little walk through of some important steps I follow when I create a Photo Impression.
I will have moved much closer to seeing the image through an artist's eye, rather than a camera lens. An artist (and often me) may refer to a colour wheel and look for harmonic and complementary colours. Reducing the palette of colours, to just these colours and many of which the image and creates interest for the viewer. At
this traditional approach is not the only way, there are now many on- line colour scheme pickers, for web sites, such as paint and just fun. Here are I have used fd flickr toy’s
palette generator. You just select from your flickr or facebook photostream or upload a photo and it generates an harmonious colour scheme based on a dominant colours in the photo. I can then select the library of sub images for my tiles in these colours. Picasa’a experimental search for … colour, has been very useful here, but this still a very manual process. For this photo impression I am using especially created sub tiles that are computer generated mathematical shapes, fractals, generated using the Apophysis programme.
ose the tile textures and shapes, that is still a very personal decision. However there are some nice tools in mosaic creator to let your marks best fit the original image. These are found under the cell filling tab, moving the cell recognition quality slider to the left (best quality) significantly slows the mosaic building process from minutes to possibly a hours, but it does force a more extensive search for an appropriate tile. One had matches the distribution of terms in the source cell. I also find reducing local duplicity (a measure of how many times a tile is duplicated)
help your eye flow over the image. Making it less likely computer generated mosaic. The selection of tile/cell shape also has a big affect on the surface texture of the resulting image. I find I always need to experiment with a range of shapes before I am happy with the final photo impression.
Labels:
art,
colour,
mosaic,
photo impressions,
portrait
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